Gambit: An autonomous chess-playing robotic system

dc.contributor.authorMatuszek, Cynthia
dc.contributor.authorMayton, Brian
dc.contributor.authorAimi, Roberto
dc.date.accessioned2018-09-06T17:44:26Z
dc.date.available2018-09-06T17:44:26Z
dc.date.issued2011-08-15
dc.description© 2011 IEEE; 2011 IEEE International Conference on Robotics and Automationen_US
dc.description.abstractThis paper presents Gambit, a custom, mid-cost 6-DoF robot manipulator system that can play physical board games against human opponents in non-idealized environments. Historically, unconstrained robotic manipulation in board games has often proven to be more challenging than the underlying game reasoning, making it an ideal testbed for small-scale manipulation. The Gambit system includes a low-cost Kinect-style visual sensor, a custom manipulator, and state-of-the-art learning algorithms for automatic detection and recognition of the board and objects on it. As a use-case, we describe playing chess quickly and accurately with arbitrary, uninstrumented boards and pieces, demonstrating that Gambit's engineering and design represent a new state-of-the-art in fast, robust tabletop manipulation.en_US
dc.description.urihttps://ieeexplore.ieee.org/document/5980528/en_US
dc.format.extent7 PAGESen_US
dc.genreconference papers and proceedings preprintsen_US
dc.identifierdoi:10.13016/M2PR7MX8H
dc.identifier.citationC. Matuszek et al., "Gambit: An autonomous chess-playing robotic system," 2011 IEEE International Conference on Robotics and Automation, Shanghai, 2011, pp. 4291-4297en_US
dc.identifier.uri10.1109/ICRA.2011.5980528
dc.identifier.urihttp://hdl.handle.net/11603/11256
dc.language.isoen_USen_US
dc.publisherIEEEen_US
dc.relation.isAvailableAtThe University of Maryland, Baltimore County (UMBC)
dc.relation.ispartofUMBC Computer Science and Electrical Engineering Department Collection
dc.rightsThis item may be protected under Title 17 of the U.S. Copyright Law. It is made available by UMBC for non-commercial research and education. For permission to publish or reproduce, please contact the author.
dc.subjectGamesen_US
dc.subjectCamerasen_US
dc.subjectRobot sensing systemsen_US
dc.subjectImage color analysisen_US
dc.subjectDetectorsen_US
dc.subjectHumansen_US
dc.subjectInteractive Robotics and Language Laben_US
dc.titleGambit: An autonomous chess-playing robotic systemen_US
dc.typeTexten_US

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