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Designing a Novice Programming Environment with Children
(2009)
When children learn how to program, they gain problem- solving skills useful to them all throughout life. How can we attract more children in K-8 to learn about program- ming and be excited about it? To answer this question, ...
Toque: Designing a Cooking-based Programming Language for and With Children
(28th International Conference on Human Factors in Computing Systems, 2010-01)
An intergenerational design team of children (ages 7-11 years old) along with graduate students and faculty in computer science and information studies developed a programming language for children, Toque. Concrete real- ...
FACIT PD: A Framework for Analysis and Creation of Intergenerational Techniques for Participatory Design
(SIGCHI Conference on Human Factors in Computing Systems, 2013-04)
In this paper, we present a framework that describes commonly used design techniques for Participatory Design with children. Although there are many currently used techniques for designing with children, researchers working ...
DisCo: A Co-Design Online Tool for Asynchronous Distributed Child and Adult Design Partners
(ACM, 2012-06)
Face-to-face design with child and adult design partners is not always possible due to distant geographical locations or time differences. Yet we believe that the designs of children in areas not co-located with system ...
Distributed Participatory Design
(International Conference on Human Factors in Computing Systems, 2011-01)
Children who are not co-located with system developers because of geographic location or time zone difference have ideas that are just as important and valid as children who are easily “available”. This problem is the ...
A Case for Intergenerational Distributed Co-Design: The Online Kidsteam Example
(14th International Conference on Interaction Design and Children, 2015-06)
As more children’s technologies are designed to be used with a global audience, new tools need to be created to include more children’s voices in the design process. However, working with those children who are geographically ...
Inclusive Co-Design within a Three-Dimensional Game Environment
(The 15th International Conference on Interaction Design and Children, 2016-06)
Co-design research with children is a field that continues to find new ground and expand as it explores new, and more ef- fective ways to design. As children become more enveloped in a world of technology and video games, ...
KidCraft: Co-Designing within a Game Environment
(33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015-04)
Co-design research with children is a field that continues to find new ground and expand as it explores new, and more effective ways to design. As children become more enveloped in a world of technology and video games, ...
COPPA Compliance: A Cooperative Inquiry Perspective
(2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, 2016-05)
This proposal records a cooperative inquiry investigation of possible technological solutions to help facilitate compliance with the mandates of the Children's Online Privacy Protection Act. It details the results of a ...