Now showing items 1-10 of 13
Superhero, Sleeping Beauty, or Devil? The Making of Orphan Myths and Public Administration
(Public Voices, 2015)
Children who are separated from their parents, whether temporarily or permanently, become dependent on representatives of the state to make the day-to-day decisions of their care. In these interactions with vulnerable ...
Administration Without Consideration: Public Administration’s Oversight of Children
(Administrative Theory & Praxis, 2013-12)
American children regularly encounter government through routine interactions with public administrators. Because of the unique nature of working with children, these interactions differ from those with adults. Although ...
Layered Elaboration Video
As technology for children becomes more mobile, social, and distributed, our design methods and techniques must evolve to better explore these new directions. This paper reports on "Layered Elaboration," a co-design technique ...
In this video we describe Energy House. Energy House is a game designed with the Cooperative Inquiry Method through the Layered Elaboration technique. Children power items in a virtual house by jumping up and down
Cooperative Inquiry Extended: Creating Technology with Middle School Students with Learning Differences
(Special Education Technology, 2013-07)
Cooperative Inquiry is a method of developing technology in which children and adults are partners in the design process. Cooperative Inquiry is used to empower children in the design of their own technology and to design ...
FACIT PD: A Framework for Analysis and Creation of Intergenerational Techniques for Participatory Design
(SIGCHI Conference on Human Factors in Computing Systems, 2013-04)
In this paper, we present a framework that describes commonly used design techniques for Participatory Design with children. Although there are many currently used techniques for designing with children, researchers working ...
Toque: Designing a Cooking-based Programming Language for and With Children
(28th International Conference on Human Factors in Computing Systems, 2010-01)
An intergenerational design team of children (ages 7-11 years old) along with graduate students and faculty in computer science and information studies developed a programming language for children, Toque. Concrete real- ...
Designing a Novice Programming Environment with Children
When children learn how to program, they gain problem- solving skills useful to them all throughout life. How can we attract more children in K-8 to learn about program- ming and be excited about it? To answer this question, ...
Distributed Participatory Design
(International Conference on Human Factors in Computing Systems, 2011-01)
Children who are not co-located with system developers because of geographic location or time zone difference have ideas that are just as important and valid as children who are easily “available”. This problem is the ...
Layered Elaboration: A New Technique for Co-design with Children
(Conference on Human Factors in Computing Systems, 2010-01)
As technology for children becomes more mobile, social, and distributed, our design methods and techniques must evolve to better explore these new directions. This paper reports on “Layered Elaboration,” a co-design technique ...