Now showing items 1-10 of 16
Superhero, Sleeping Beauty, or Devil? The Making of Orphan Myths and Public Administration
(Public Voices, 2015)
Children who are separated from their parents, whether temporarily or permanently, become dependent on representatives of the state to make the day-to-day decisions of their care. In these interactions with vulnerable ...
Administration Without Consideration: Public Administration’s Oversight of Children
(Administrative Theory & Praxis, 2013-12)
American children regularly encounter government through routine interactions with public administrators. Because of the unique nature of working with children, these interactions differ from those with adults. Although ...
In this video we describe Energy House. Energy House is a game designed with the Cooperative Inquiry Method through the Layered Elaboration technique. Children power items in a virtual house by jumping up and down
Layered Elaboration Video
As technology for children becomes more mobile, social, and distributed, our design methods and techniques must evolve to better explore these new directions. This paper reports on "Layered Elaboration," a co-design technique ...
Toque: Designing a Cooking-based Programming Language for and With Children
(28th International Conference on Human Factors in Computing Systems, 2010-01)
An intergenerational design team of children (ages 7-11 years old) along with graduate students and faculty in computer science and information studies developed a programming language for children, Toque. Concrete real- ...
Cooperative Inquiry Extended: Creating Technology with Middle School Students with Learning Differences
(Special Education Technology, 2013-07)
Cooperative Inquiry is a method of developing technology in which children and adults are partners in the design process. Cooperative Inquiry is used to empower children in the design of their own technology and to design ...
FACIT PD: A Framework for Analysis and Creation of Intergenerational Techniques for Participatory Design
(SIGCHI Conference on Human Factors in Computing Systems, 2013-04)
In this paper, we present a framework that describes commonly used design techniques for Participatory Design with children. Although there are many currently used techniques for designing with children, researchers working ...
DisCo: A Co-Design Online Tool for Asynchronous Distributed Child and Adult Design Partners
Face-to-face design with child and adult design partners is not always possible due to distant geographical locations or time differences. Yet we believe that the designs of children in areas not co-located with system ...
Layered Elaboration: A New Technique for Co-design with Children
(Conference on Human Factors in Computing Systems, 2010-01)
As technology for children becomes more mobile, social, and distributed, our design methods and techniques must evolve to better explore these new directions. This paper reports on “Layered Elaboration,” a co-design technique ...
Anatomy of a Design Session
You have probably read or heard about designing with children in any number of ACM publications or conferences. Whether we research- ers and designers ask the opinions of children about technology or work with them in the ...