Online Collaborative Designing with Kids
MetadataShow full item record
Type of Work71 leaves
DepartmentUniversity of Baltimore. Division of Science, Information Arts and Technologies
ProgramUniversity of Baltimore. Master of Science in Interaction Design and Information Architecture
RightsAttribution-NonCommercial-NoDerivs 3.0 United States
This item may be protected under Title 17 of the U.S. Copyright Law. It is made available by the University of Baltimore for non-commercial research and educational purposes.
DisCo (Distributed Co-Design)
Collaborative designing with kids is an evolving field and will only continue to grow. Exploring online approaches to collaborative designing has the potential to make this opportunity available to a broader demographic group of children. Therefore, this study explores an online approach to collaborative designing with kids, using an established framework and tools that will be easy for kids to use and navigate. With help from the Enoch Pratt Library of Baltimore, we were able to reach families on a big scale to recruit participants for defined dates and time for the design sessions. Then, we had access to a conferencing application tool, a drawing application tool, and question sets to collect qualitative and quantitative data from the sessions. The results support the idea that successful collaborative designing can be done online, but the research also identified considerations that should be noted about the age group.
The following license files are associated with this item:
- Creative Commons
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivs 3.0 United States
Showing items related by title, author, creator and subject.
A UNITED STATE: Moderation. Diversity. Reciprocity. Equality. Designing mobile technology to support productive online political discourse. Bend, Justin (2019-05)I have endeavored upon this thesis work in an attempt to find design solutions to the pressing societal problems of ever-increasing political polarization coupled with widespread dissatisfaction with social media’s effect ...
Walsh, Greg; Druin, Allison; Guha, Mona L.; Bonsignore, Elizabeth; Foss, Elizabeth; Yip, Jason C.; Golub, Evan; Clegg, Tamara; Brown, Quincy; Brewer, Robin; Joshi, Asmi; Brown, Richelle (ACM, 2012-06)Face-to-face design with child and adult design partners is not always possible due to distant geographical locations or time differences. Yet we believe that the designs of children in areas not co-located with system ...
Walsh, Greg; Foss, Elizabeth (14th International Conference on Interaction Design and Children, 2015-06)As more children’s technologies are designed to be used with a global audience, new tools need to be created to include more children’s voices in the design process. However, working with those children who are geographically ...