Low Latency Rendering on Pixel-Planes 5
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Abstract
In this paper we present a rendering system called Slats, which renders triangle data sets with only a single field time (16.7 ms) of latency in the rendering pipeline. We measure this rendering latency from the time Slats begins transforming the data set into screen coordinates (using the most recent tracking information) to the time the display devices begin to scan the pixel colors from the frame buffers onto the screens. The Slats pipeline runs on Pixel-Planes 5, though we hope that the ideas we present and the compromises we make will be useful to designers of low latency pipelines on other platforms.
