Harper, Todd2017-11-022017-11-022015-02-09Harper, T. (Feb 2015). This Will Come Back to Haunt You: Choice and Time in Life is Strange. Paste Magazine, 1-8.http://hdl.handle.net/11603/7400Let me introduce you to someone. Her name is Max Caulfield, and she is the star of Dontnod Entertainment’s Life is Strange. That’s a better name than what I assume was the original draft version’s: Max Caulfield and the Terrible, Horrible, No Good, Very Bad Day. Max is having a rough time. She’s just discovered she has the power to rewind time while retaining her awareness of events. It just happened to be triggered by witnessing the death of a long lost friend. But all is not lost! Max’s power is used in the game in precisely the ways you imagine it would be: to fix mistakes. Did you give the wrong answer in class? Rewind and give the right one. Say something unintentionally offensive to a classmate? Rewind and say something flattering instead. Sometimes the stakes are a little higher. See a girl get shot right before your eyes? Go back and ring the fire alarm, providing the distraction she needs to escape.8 pagesen-USgaming culturegaming researchvideo gamesvideo game critiquegender representationThis Will Come Back to Haunt You: Choice and Time in Life is StrangeText