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dc.contributor.advisorSummers, Kathryn
dc.contributor.advisorSalter, Anastasia
dc.contributor.advisorKohl, Deborah
dc.contributor.authorChamsaz, Amir
dc.contributor.departmentUniversity of Baltimore. School of Information Arts and Technologiesen_US
dc.contributor.programUniversity of Baltimore. Doctor of Science in Information and Interaction Designen_US
dc.date.accessioned2017-01-17T16:03:23Z
dc.date.available2017-01-17T16:03:23Z
dc.date.issued2015-05
dc.descriptionD.S. -- University of Baltimore, 2015en_US
dc.descriptionDissertation submitted to the School of Information Arts and Technologies at the University of Baltimore in partial fulfillment of the requirements for the degree of Doctor of Science in Information and Interaction Design.en_US
dc.description.abstractThe purpose of this project is to provide a mobile platform for teaching nonverbal social communication skills to high-functioning autistic children. The application uses the established method of Discrete Trial Training to deliver customizable programs that can be tailored to meet the unique needs of children with autism. Although the focus of this study is nonverbal social communication skills related to gestures, the mobile app (designated "Wave") enables the teaching of a wide array of basic skills, including attention, perception, reasoning, memory, reading and writing, and motor skills, through matching exercises, imitation exercises, and natural environment training. Wave allows programs to be customized and enables adjustments to be made to fit the specific educational needs of an ASD (autism spectrum disorder) child. Its portability supports learning at any time and in any location, allowing users to take the classroom experience with them and to transfer the learning process to natural environment settings, including family settings and public environments. Furthermore, it helps teachers to save time by allowing them to reuse programs and decreases their workload by offering easy access to monitoring children's data. For this project, two versions of an initial interactive prototype (one for iPhone and one for iPad) were created using Axure in order to test the mobile delivery method. Four user tests were conducted with these versions to identify the user requirements for designing the application. Findings from these tests were used in developing the second prototype application, which was built using jQuery Mobile. Two pilot tests and twelve user tests, with participants who included Discrete Trial Training experts, were conducted using the app on an iPad. These user tests resulted in overall improvements of the application to enable it to support the needs of educators, parents, and autistic children.en_US
dc.format.extentii, 99 leavesen_US
dc.format.mimetypeapplication/pdf
dc.genredissertationsen_US
dc.identifierdoi:10.13016/M2RG1P
dc.identifier.otherChamsaz_baltimore_0942A_10070
dc.identifier.otherUB_2015_Chamsaz_A
dc.identifier.urihttp://hdl.handle.net/11603/3797
dc.language.isoen_USen_US
dc.rightsThis item may be protected under Title 17 of the U.S. Copyright Law. It is made available by the University of Baltimore for non-commercial research and educational purposes.en_US
dc.subjectautismen_US
dc.subjectdiscrete trial trainingen_US
dc.subjectjQuery mobileen_US
dc.subjectmobile appen_US
dc.subjectnonverbal social communication skillsen_US
dc.subjectuser interfaceen_US
dc.subject.lcshMobile appsen_US
dc.subject.lcshAutistic childrenen_US
dc.subject.lcshMeans of communicationen_US
dc.subject.lcshNonverbal communication in childrenen_US
dc.subject.lcshUnited Statesen_US
dc.titleA mobile platform for teaching nonverbal social communication skills to high-functioning autistic children using discrete trial trainingen_US
dc.typeTexten_US


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