DisCo: A Co-Design Online Tool for Asynchronous Distributed Child and Adult Design Partners
MetadataShow full item record
Type of Work9 pages
conference papers and proceedings
Citation of Original PublicationWalsh, G., Druin, A., Guha, M. L., Bonsignore, E., Foss, E., Yip, J. C., ... & Joshi, A. (2012, June). DisCo: A Co-Design Online Tool for Asynchronous Distributed Child and Adult Design Partners. In Proceedings of the 11th International Conference on Interaction Design and Children (pp. 11-19). ACM.
design tools and techniques
Face-to-face design with child and adult design partners is not always possible due to distant geographical locations or time differences. Yet we believe that the designs of children in areas not co-located with system builders, or who live in locations not easily accessed, are just as important and valid as children who are easily accessible especially when designing for a multi- national audience. This paper reports on the prototype design process of DisCo, a computer-based design tool that enables intergenerational co-designers to collaborate online and asynchronously while being geographically distributed. DisCo contains tools that enable the designers to iterate, annotate, and communicate from within the tool. This tool was used to facilitate distributed co-design. We learned that children were less forgiving of their inability to draw on the computer than on paper, and they formed small, intergenerational design teams at their own locations when the technology did not work as they expected.
Showing items related by title, author, creator and subject.
A UNITED STATE: Moderation. Diversity. Reciprocity. Equality. Designing mobile technology to support productive online political discourse. Bend, Justin (2019-05)I have endeavored upon this thesis work in an attempt to find design solutions to the pressing societal problems of ever-increasing political polarization coupled with widespread dissatisfaction with social media’s effect ...
Walsh, Greg; Foss, Elizabeth (14th International Conference on Interaction Design and Children, 2015-06)As more children’s technologies are designed to be used with a global audience, new tools need to be created to include more children’s voices in the design process. However, working with those children who are geographically ...
Spicer, Lance (2018)The focus of this thesis is how the design of portable listening devices (PLDs) can improve the interaction between urban users and their environment. First, in a literature review, topics such as the sociology of PLD use, ...