The impact of position errors on crowd simulation

dc.contributor.authorZhang, Lei
dc.contributor.authorLai, Diego
dc.contributor.authorMiranskyy, Andriy V.
dc.date.accessioned2025-04-23T20:30:51Z
dc.date.available2025-04-23T20:30:51Z
dc.date.issued2019-01-01
dc.description.abstractIn large crowd events, there is always a potential possibility that a stampede accident will occur. The accident may cause injuries or even death. Approaches for controlling crowd flows and predicting dangerous congestion spots would be a boon to on-site authorities to manage the crowd and to prevent fatal accidents. One of the most popular approaches is real-time crowd simulation based on position data from personal Global Positioning System (GPS) devices. However, the accuracy of spatial data varies for different GPS devices, and it is also affected by an environment in which an event takes place. In this paper, we would like to assess the effect of position errors on stampede prediction. We propose an Automatic Real-time dEtection of Stampedes (ARES) method to predict stampedes for large events. We implement three different stampede assessment methods in Menge framework and incorporate position errors. Our analysis suggests that the probability of simulated stampede changes significantly with the increase of the magnitude of position errors, which cannot be eliminated entirely with the help of classic techniques, such as the Kalman filter. Thus, it is our position that novel stampede assessment methods should be developed, focusing on the detection of position noise and the elimination of its effect.
dc.description.sponsorshipThe work reported in this paper is supported and funded by Ontario Centres of Excellence, Natural Sciences and Engineering Research Council of Canada, and Laipac Technology Inc. We would like to thank Sheik Hoque for performing initial tests on Menge. Last but not least, we would also like to thank the editor and the anonymous reviewers for their valuable suggestions and comments that improved the quality of this paper.
dc.description.urihttps://www.sciencedirect.com/science/article/pii/S1569190X18301576
dc.format.extent37 pages
dc.genrejournal articles
dc.genrepreprints
dc.identifierdoi:10.13016/m2ifgp-t3of
dc.identifier.citationZhang, Lei, Diego Lai, and Andriy V. Miranskyy. “The Impact of Position Errors on Crowd Simulation.” Simulation Modelling Practice and Theory 90 (January 1, 2019): 45–63. https://doi.org/10.1016/j.simpat.2018.10.010.
dc.identifier.urihttps://doi.org/10.1016/j.simpat.2018.10.010
dc.identifier.urihttp://hdl.handle.net/11603/37998
dc.language.isoen_US
dc.publisherElsevier
dc.relation.isAvailableAtThe University of Maryland, Baltimore County (UMBC)
dc.relation.ispartofUMBC Information Systems Department
dc.rightsThis item is likely protected under Title 17 of the U.S. Copyright Law. Unless on a Creative Commons license, for uses protected by Copyright Law, contact the copyright holder or the author.
dc.subjectMonte carlo method
dc.subjectStampede assessment
dc.subjectPosition errors
dc.subjectCrowd simulation
dc.titleThe impact of position errors on crowd simulation
dc.typeText
dcterms.creatorhttps://orcid.org/0000-0001-9343-3654

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