Baptize
dc.contributor.author | Oldenburg, Aaron | |
dc.date.accessioned | 2021-01-04T21:40:16Z | |
dc.date.available | 2021-01-04T21:40:16Z | |
dc.date.issued | 2009 | |
dc.description | This is from a series of experimental video games exploring religious actions. As an atheist who nevertheless feels religion to be a part of my life, I choose certain rituals, activities or mental games that people play to reinforce their faith and attempt to simulate them through game mechanics. I begin with verbs such as “Baptize” and with these attempt to create game mechanics that express feelings associated with those verbs, because the essential expressive power of a game is through the repetitive performance of an action. | en_US |
dc.description.abstract | This is from a series of experimental video games exploring religious actions. As an atheist who nevertheless feels religion to be a part of my life, I choose certain rituals, activities or mental games that people play to reinforce their faith and attempt to simulate them through game mechanics. I begin with verbs such as “Baptize” and with these attempt to create game mechanics that express feelings associated with those verbs, because the essential expressive power of a game is through the repetitive performance of an action. | en_US |
dc.identifier | doi:10.13016/m2mpec-ldj5 | |
dc.identifier.uri | http://hdl.handle.net/11603/20289 | |
dc.relation.isAvailableAt | University of Baltimore | |
dc.rights | Attribution-NonCommercial-ShareAlike 3.0 United States | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-sa/3.0/us/ | * |
dc.subject | religion | en_US |
dc.subject | spirituality | en_US |
dc.subject | experimental | en_US |
dc.subject | artgame | en_US |
dc.title | Baptize | en_US |
dc.type | Software | en_US |
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