A Simulator for Human-Robot Interaction in Virtual Reality

dc.contributor.authorMurnane, Mark
dc.contributor.authorHiggins, Padraig
dc.contributor.authorSaraf, Monali
dc.contributor.authorFerraro, Francis
dc.contributor.authorMatuszek, Cynthia
dc.contributor.authorEngel, Don
dc.date.accessioned2022-06-28T20:36:25Z
dc.date.available2022-06-28T20:36:25Z
dc.date.issued2021-05-06
dc.description2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 27 March 2021 - 01 April 2021, Lisbon, Portugalen_US
dc.description.abstractWe present a suite of tools to model a robot, its sensors, and the surrounding environment in VR, with the goal of collecting training data for real-world robots. The virtual robot observes a rigged avatar created in our photogrammetry facility and embodying a VR user. We are particularly interested in verbal human/robot interactions, which can be combined with the robot's sensor data for grounded language learning. Because virtual scenes, tasks, and robots are easily reconfigured compared to their physical analogs, our approach proves extremely versatile in preparing a wide range of robot scenarios for an array of use cases.en_US
dc.description.sponsorshipThis material is based upon work supported by the National Science Foundation under Grant Nos. 1428204, 1531491, 1637614, 1657469, 1637937, and 1940931. We would like to thank Adam Berlier for extensive, helpful feedback on this manuscript, and our reviewers for their thoughtful suggestions.en_US
dc.description.urihttps://ieeexplore.ieee.org/document/9419217en_US
dc.format.extent2 pagesen_US
dc.genreconference papers and proceedingsen_US
dc.genrepostprintsen_US
dc.identifierdoi:10.13016/m2tyxl-argk
dc.identifier.citationM. Murnane, P. Higgins, M. Saraf, F. Ferraro, C. Matuszek and D. Engel, "A Simulator for Human-Robot Interaction in Virtual Reality," 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2021, pp. 470-471, doi: 10.1109/VRW52623.2021.00117.en_US
dc.identifier.urihttps://doi.org/10.1109/VRW52623.2021.00117
dc.identifier.urihttp://hdl.handle.net/11603/25074
dc.language.isoen_USen_US
dc.publisherIEEEen_US
dc.relation.isAvailableAtThe University of Maryland, Baltimore County (UMBC)
dc.relation.ispartofUMBC Computer Science and Electrical Engineering Department Collection
dc.relation.ispartofUMBC Faculty Collection
dc.relation.ispartofUMBC Student Collection
dc.rights© 2021 IEEE.  Personal use of this material is permitted.  Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.en_US
dc.subjectUMBC Ebiquity Research Group
dc.titleA Simulator for Human-Robot Interaction in Virtual Realityen_US
dc.typeTexten_US
dcterms.creatorhttps://orcid.org/0000-0003-2838-0140en_US

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