A Simulator for Human-Robot Interaction in Virtual Reality
dc.contributor.author | Murnane, Mark | |
dc.contributor.author | Higgins, Padraig | |
dc.contributor.author | Saraf, Monali | |
dc.contributor.author | Ferraro, Francis | |
dc.contributor.author | Matuszek, Cynthia | |
dc.contributor.author | Engel, Don | |
dc.date.accessioned | 2022-06-28T20:36:25Z | |
dc.date.available | 2022-06-28T20:36:25Z | |
dc.date.issued | 2021-05-06 | |
dc.description | 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 27 March 2021 - 01 April 2021, Lisbon, Portugal | en_US |
dc.description.abstract | We present a suite of tools to model a robot, its sensors, and the surrounding environment in VR, with the goal of collecting training data for real-world robots. The virtual robot observes a rigged avatar created in our photogrammetry facility and embodying a VR user. We are particularly interested in verbal human/robot interactions, which can be combined with the robot's sensor data for grounded language learning. Because virtual scenes, tasks, and robots are easily reconfigured compared to their physical analogs, our approach proves extremely versatile in preparing a wide range of robot scenarios for an array of use cases. | en_US |
dc.description.sponsorship | This material is based upon work supported by the National Science Foundation under Grant Nos. 1428204, 1531491, 1637614, 1657469, 1637937, and 1940931. We would like to thank Adam Berlier for extensive, helpful feedback on this manuscript, and our reviewers for their thoughtful suggestions. | en_US |
dc.description.uri | https://ieeexplore.ieee.org/document/9419217 | en_US |
dc.format.extent | 2 pages | en_US |
dc.genre | conference papers and proceedings | en_US |
dc.genre | postprints | en_US |
dc.identifier | doi:10.13016/m2tyxl-argk | |
dc.identifier.citation | M. Murnane, P. Higgins, M. Saraf, F. Ferraro, C. Matuszek and D. Engel, "A Simulator for Human-Robot Interaction in Virtual Reality," 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2021, pp. 470-471, doi: 10.1109/VRW52623.2021.00117. | en_US |
dc.identifier.uri | https://doi.org/10.1109/VRW52623.2021.00117 | |
dc.identifier.uri | http://hdl.handle.net/11603/25074 | |
dc.language.iso | en_US | en_US |
dc.publisher | IEEE | en_US |
dc.relation.isAvailableAt | The University of Maryland, Baltimore County (UMBC) | |
dc.relation.ispartof | UMBC Computer Science and Electrical Engineering Department Collection | |
dc.relation.ispartof | UMBC Faculty Collection | |
dc.relation.ispartof | UMBC Student Collection | |
dc.rights | © 2021 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. | en_US |
dc.subject | UMBC Ebiquity Research Group | |
dc.title | A Simulator for Human-Robot Interaction in Virtual Reality | en_US |
dc.type | Text | en_US |
dcterms.creator | https://orcid.org/0000-0003-2838-0140 | en_US |
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