SenseBox: A DIY Prototyping Platform to Create Audio Interfaces for Therapy

dc.contributor.authorHamidi, Foad
dc.contributor.authorKumar, Sanjay
dc.contributor.authorDorfman, Mikhail
dc.contributor.authorOjo, Fayokemi
dc.contributor.authorKottapalli, Megha
dc.contributor.authorHurst, Amy
dc.date.accessioned2019-04-09T15:25:55Z
dc.date.available2019-04-09T15:25:55Z
dc.date.issued2019-03-17
dc.descriptionThirteenth International Conference on Tangible, Embedded, and Embodied Interactionen
dc.description.abstractCustomizable systems that let children and adults with disabilities control audio playback can support different forms of therapy, including music therapy and speech-language therapy. We present SenseBox, a low-cost, open-source, customizable hardware/software prototyping platform to turn everyday objects into audio triggers for people with disabilities. Users can add tags to physical objects that when in proximity to SenseBox trigger the playback of associated audio files. We designed SenseBox with input from three therapists and an assistive technology expert. We detail our human-centered design process that took place over 16 months and describe a detailed example use case where SenseBox was used to create an accessible music player for a child with cognitive disabilities. This project illustrates how to design physical computing prototyping platforms for therapists to create customized interfaces for their clients without requiring prior programming or design experience.en
dc.description.sponsorshipThis research is supported by NIDILRR grant #-90DP0061-01-00 and the National Science Foundation under Grant No. IIS-1451661. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the authors and do not necessarily reflect the views of the National Science Foundation.en
dc.description.urihttps://dl.acm.org/citation.cfm?id=3295633en
dc.format.extent10 pagesen
dc.genreconference papers and proceedings
dc.genrejournal articlesen
dc.identifierdoi:10.13016/m2mb6t-scpp
dc.identifier.citationFoad Hamidi, Sanjay Kumar, Mikhail Dorfman, et.al, SenseBox: A DIY Prototyping Platform to Create Audio Interfaces for Therapy, Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, 2019, DOI: 10.1145/3294109.3295633en
dc.identifier.urihttps://doi.org/10.1145/3294109.3295633
dc.identifier.urihttp://hdl.handle.net/11603/13375
dc.language.isoenen
dc.publisherACMen
dc.relation.isAvailableAtThe University of Maryland, Baltimore County (UMBC)
dc.relation.ispartofUMBC Information Systems Department Collection
dc.relation.ispartofUMBC Faculty Collection
dc.rightsThis item is likely protected under Title 17 of the U.S. Copyright Law. Unless on a Creative Commons license, for uses protected by Copyright Law, contact the copyright holder or the author.
dc.subjectaccessiblityen
dc.subjectDIY assistive technologyen
dc.subjectspeech language therapyen
dc.subjectmusic therapyen
dc.subjectaudio interfacesen
dc.titleSenseBox: A DIY Prototyping Platform to Create Audio Interfaces for Therapyen
dc.typeTexten

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