SenseBox: A DIY Prototyping Platform to Create Audio Interfaces for Therapy

dc.contributor.authorHamidi, Foad
dc.contributor.authorKumar, Sanjay
dc.contributor.authorDorfman, Mikhail
dc.contributor.authorOjo, Fayokemi
dc.contributor.authorKottapalli, Megha
dc.contributor.authorHurst, Amy
dc.date.accessioned2019-04-09T15:25:55Z
dc.date.available2019-04-09T15:25:55Z
dc.date.issued2019-03-17
dc.descriptionThirteenth International Conference on Tangible, Embedded, and Embodied Interactionen_US
dc.description.abstractCustomizable systems that let children and adults with disabilities control audio playback can support different forms of therapy, including music therapy and speech-language therapy. We present SenseBox, a low-cost, open-source, customizable hardware/software prototyping platform to turn everyday objects into audio triggers for people with disabilities. Users can add tags to physical objects that when in proximity to SenseBox trigger the playback of associated audio files. We designed SenseBox with input from three therapists and an assistive technology expert. We detail our human-centered design process that took place over 16 months and describe a detailed example use case where SenseBox was used to create an accessible music player for a child with cognitive disabilities. This project illustrates how to design physical computing prototyping platforms for therapists to create customized interfaces for their clients without requiring prior programming or design experience.en_US
dc.description.sponsorshipThis research is supported by NIDILRR grant #-90DP0061-01-00 and the National Science Foundation under Grant No. IIS-1451661. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the authors and do not necessarily reflect the views of the National Science Foundation.en_US
dc.description.urihttps://dl.acm.org/citation.cfm?id=3295633en_US
dc.format.extent10 pagesen_US
dc.genrejournal articles en_US
dc.genreconference papers and proceedings
dc.identifierdoi:10.13016/m2mb6t-scpp
dc.identifier.citationFoad Hamidi, Sanjay Kumar, Mikhail Dorfman, et.al, SenseBox: A DIY Prototyping Platform to Create Audio Interfaces for Therapy, Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, 2019, DOI: 10.1145/3294109.3295633en_US
dc.identifier.urihttps://doi.org/10.1145/3294109.3295633
dc.identifier.urihttp://hdl.handle.net/11603/13375
dc.language.isoen_USen_US
dc.publisherACMen_US
dc.relation.isAvailableAtThe University of Maryland, Baltimore County (UMBC)
dc.relation.ispartofUMBC Information Systems Department Collection
dc.relation.ispartofUMBC Faculty Collection
dc.rightsThis item is likely protected under Title 17 of the U.S. Copyright Law. Unless on a Creative Commons license, for uses protected by Copyright Law, contact the copyright holder or the author.
dc.subjectaccessiblityen_US
dc.subjectDIY assistive technologyen_US
dc.subjectspeech language therapyen_US
dc.subjectmusic therapyen_US
dc.subjectaudio interfacesen_US
dc.titleSenseBox: A DIY Prototyping Platform to Create Audio Interfaces for Therapyen_US
dc.typeTexten_US

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