Competing or Collaborating? The Role of Hackathon Formats in Shaping Team Dynamics and Project Choices

dc.contributor.authorTisha, Sadia Nasrin
dc.contributor.authorSakib, Md Nazmus
dc.contributor.authorDey, Sanorita
dc.date.accessioned2026-01-22T16:19:25Z
dc.date.issued2025-12-23
dc.description.abstractHackathons have emerged as dynamic platforms for fostering innovation, collaboration, and skill development in the technology sector. Structural differences across hackathon formats raise important questions about how event design can shape student learning experiences and engagement. This study examines two distinct hackathon formats: a gender-specific hackathon (GS) and a regular institutional hackathon (RI). Using a mixed-methods approach, we analyze variations in team dynamics, project themes, role assignments, and environmental settings. Our findings indicate that GS hackathon foster a collaborative and supportive atmosphere, emphasizing personal growth and community learning, with projects often centered on health and well-being. In contrast, RI hackathon tend to promote a competitive, outcome-driven environment, with projects frequently addressing entertainment and environmental sustainability. Based on these insights, we propose a hybrid hackathon model that combines the strengths of both formats to balance competition with inclusivity. This work contributes to the design of more engaging, equitable, and pedagogically effective hackathon experiences.
dc.description.urihttp://arxiv.org/abs/2512.20181
dc.format.extent7 pages
dc.genrejournal articles
dc.genrepreprints
dc.identifierdoi:10.13016/m2zbsp-rejd
dc.identifier.urihttps://doi.org/10.48550/arXiv.2512.20181
dc.identifier.urihttp://hdl.handle.net/11603/41580
dc.language.isoen
dc.relation.isAvailableAtThe University of Maryland, Baltimore County (UMBC)
dc.relation.ispartofUMBC Computer Science and Electrical Engineering Department
dc.relation.ispartofUMBC Faculty Collection
dc.relation.ispartofUMBC Student Collection
dc.rightsAttribution 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectComputer Science - Human-Computer Interaction
dc.subjectUMBC Ebiquity Research Group
dc.titleCompeting or Collaborating? The Role of Hackathon Formats in Shaping Team Dynamics and Project Choices
dc.typeText
dcterms.creatorhttps://orcid.org/0000-0003-3346-5886
dcterms.creatorhttps://orcid.org/0000-0003-4360-830X
dcterms.creatorhttps://orcid.org/0009-0003-8282-3931

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