The Effect of the Good Behavior Game on the Behavior of Third-Grade Students
dc.contributor.advisor | Hecht, Allison | |
dc.contributor.advisor | Beard, Kay | |
dc.contributor.advisor | Rhoades, Thomas | |
dc.contributor.author | Mooney, Danielle | |
dc.contributor.department | School Improvement Leadership with Administrative Certification | en_US |
dc.contributor.program | Masters of Education | en_US |
dc.date.accessioned | 2020-07-28T14:36:07Z | |
dc.date.available | 2020-07-28T14:36:07Z | |
dc.date.issued | 2020-07-27 | |
dc.description.abstract | The purpose of this study was to determine the effectiveness of the Good Behavior Game (GBG) in reducing the maladaptive behaviors of disruption and noncompliance in third-grade students. The study had a quasi-experimental one group design comparing pre-intervention/baseline frequencies of behavioral disruptions and noncompliance to intervention frequencies to determine the effects of the GBG on third-grade students. The baseline data was collected over 12 observations, which occurred over the course of one week. Then the GBG intervention was implemented for a four-week timeframe. During that time, frequency data was again collected over twelve observations. The difference in frequency between the pre-intervention (Mean = 8.33, SD = 11.52) and the intervention (Mean = 16.33, SD = 57.52) was not significantly significant [t (11) = -1.83, p = .09]. Therefore, the null hypothesis, which stated that the Good Behavior Game will have no significant impact on the frequency of behavioral disruptions and noncompliance of third-grade students, was retained. | en_US |
dc.format.extent | 37 pages | en_US |
dc.genre | action research papers | en_US |
dc.identifier | doi:10.13016/m2rypm-wacz | |
dc.identifier.uri | http://hdl.handle.net/11603/19252 | |
dc.language.iso | en_US | en_US |
dc.relation | Master of Education | |
dc.relation.isAvailableAt | Goucher College, Baltimore, MD | |
dc.rights | This work may be protected under Title 17 of the U.S. Copyright Law. To obtain information or permission to publish or reproduce, please contact the Goucher Special Collections & Archives at 410-337-6347 or email archives@goucher.edu. | |
dc.subject | The Good Behavior Game | en_US |
dc.subject | Third Grade | en_US |
dc.subject | Elementary school | en_US |
dc.subject | Disruptive Behavior | en_US |
dc.subject | Noncompliance | en_US |
dc.subject | Noncompliant behavior | en_US |
dc.subject | Behavior | en_US |
dc.subject | Behavior modification | en_US |
dc.subject | Quasi-experimental | en_US |
dc.subject | Maladaptive Behaviors | en_US |
dc.subject | Disruption | en_US |
dc.subject.lcsh | Education -- Research papers (Graduate). | |
dc.title | The Effect of the Good Behavior Game on the Behavior of Third-Grade Students | en_US |
dc.type | Text | en_US |
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