The Effect of the Good Behavior Game on the Behavior of Third-Grade Students

dc.contributor.advisorHecht, Allison
dc.contributor.advisorBeard, Kay
dc.contributor.advisorRhoades, Thomas
dc.contributor.authorMooney, Danielle
dc.contributor.departmentSchool Improvement Leadership with Administrative Certificationen_US
dc.contributor.programMasters of Educationen_US
dc.date.accessioned2020-07-28T14:36:07Z
dc.date.available2020-07-28T14:36:07Z
dc.date.issued2020-07-27
dc.description.abstractThe purpose of this study was to determine the effectiveness of the Good Behavior Game (GBG) in reducing the maladaptive behaviors of disruption and noncompliance in third-grade students. The study had a quasi-experimental one group design comparing pre-intervention/baseline frequencies of behavioral disruptions and noncompliance to intervention frequencies to determine the effects of the GBG on third-grade students. The baseline data was collected over 12 observations, which occurred over the course of one week. Then the GBG intervention was implemented for a four-week timeframe. During that time, frequency data was again collected over twelve observations. The difference in frequency between the pre-intervention (Mean = 8.33, SD = 11.52) and the intervention (Mean = 16.33, SD = 57.52) was not significantly significant [t (11) = -1.83, p = .09]. Therefore, the null hypothesis, which stated that the Good Behavior Game will have no significant impact on the frequency of behavioral disruptions and noncompliance of third-grade students, was retained.en_US
dc.format.extent37 pagesen_US
dc.genreaction research papersen_US
dc.identifierdoi:10.13016/m2rypm-wacz
dc.identifier.urihttp://hdl.handle.net/11603/19252
dc.language.isoen_USen_US
dc.relationMaster of Education
dc.relation.isAvailableAtGoucher College, Baltimore, MD
dc.rightsThis work may be protected under Title 17 of the U.S. Copyright Law. To obtain information or permission to publish or reproduce, please contact the Goucher Special Collections & Archives at 410-337-6347 or email archives@goucher.edu.
dc.subjectThe Good Behavior Gameen_US
dc.subjectThird Gradeen_US
dc.subjectElementary schoolen_US
dc.subjectDisruptive Behavioren_US
dc.subjectNoncomplianceen_US
dc.subjectNoncompliant behavioren_US
dc.subjectBehavioren_US
dc.subjectBehavior modificationen_US
dc.subjectQuasi-experimentalen_US
dc.subjectMaladaptive Behaviorsen_US
dc.subjectDisruptionen_US
dc.subject.lcshEducation -- Research papers (Graduate).
dc.titleThe Effect of the Good Behavior Game on the Behavior of Third-Grade Studentsen_US
dc.typeTexten_US

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An action research paper exploring the effectiveness of the Good Behavior Game (GBG) in reducing the maladaptive behaviors of disruption and noncompliance in third-grade students.
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