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dc.contributor.advisorGlaser, Rivka L.
dc.contributor.advisorMarx, Meghan A.
dc.contributor.authorGuit, Hailey
dc.contributor.authorNyarady, Hope
dc.contributor.departmentGraphic Designen_US
dc.contributor.programGDES-310 Graphic Design IIIen_US
dc.date.accessioned2019-07-22T19:30:32Z
dc.date.available2019-07-22T19:30:32Z
dc.date.issued2018
dc.descriptionThis work was one of two winners for Stevenson University's 2019 Library Research Award. Learn about the award at http://stevenson.libguides.com/libra
dc.description.abstractAs designer, people might think that I just make visuals out of fonts and images, but it’s so much more than that. To be the best designer as possible I need to become an expert on what I’m designing to understand the symbolism or context I need to design for. Sometimes this is simple, like doing a bit of online searching or library research, other times a lot more is required. Like In a Communication Design class (GDES310) when the National Human Genome Research Institute (NHGRI) is your client and asks you to make a game for middle school students based on the scientific process of DNA editing called CRISPR. This projects required research of threefold. First I need to know and fully understand what CRISPR is and how it works. Second I need to understand my audience, which wasn’t just middle schoolers even though they were the users of my game, teachers and parents also played a significant part of my audience as well. Finally, I needed to understand game design, and how to make a game that isn’t just playable and fun, but also educational. I had so much to learn and the research I had to conduct took multiple forms in order to be the most useful to the development of my project.en_US
dc.format.extent7 photographsen_US
dc.genreGame, photographsen_US
dc.identifierdoi:10.13016/m2p1c7-fozq
dc.identifier.urihttp://hdl.handle.net/11603/14401
dc.language.isoen_USen_US
dc.subjectCRISPR-associated protein 9en_US
dc.subjectCRISPR-Cas Systemsen_US
dc.subjectMolecular Biologyen_US
dc.subjectGenomicen_US
dc.subjectGraphic arts
dc.subjectBoard games
dc.subjectBoard games in education
dc.titleCasawayen_US
dc.typeImageen_US


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