Wearable augmented reality in procedural tasks: Designing an interface used to deliver step-by-step instructions to support novice users in unfamiliar tasks.

dc.contributor.advisorWalsh, Greg
dc.contributor.advisorVincenti, Giovanni
dc.contributor.authorYee, Claudia
dc.contributor.departmentUniversity of Baltimore. Yale Gordon College of Arts & Sciencesen_US
dc.contributor.programMaster of Science in Interaction Design and Information Architectureen_US
dc.date.accessioned2020-05-20T20:23:26Z
dc.date.available2020-05-20T20:23:26Z
dc.date.issued2020-05
dc.descriptionM.S. -- University of Baltimore, 2020
dc.descriptionThesis submitted to the Yale Gordon College of Arts and Sciences of the University of Baltimore in partial fulfillment of the requirements for the degree of Master of Science in Interaction Design and Information Architecture
dc.description.abstractAugmented reality is defined as a technology used to enhance the physical world by imposing virtual elements. This thesis paper is an observational case study of the impact of wearable augmented reality utilized by novice users to complete procedural tasks. The philosophy of this study is research through design with the intent to explore augmented reality technology and learn about the process of designing procedural instructions for wearable augmented reality. This research includes findings based on ARGOS (Augmented Reality Guidance and Operations System), a system built by a team at the University of Baltimore for the NASA SUITS challenge (Spacesuit User Interface Technologies for Students). This study includes findings from design practices, research methods, user testing protocols, and overall implications.en_US
dc.format.extent83 leavesen_US
dc.format.mimetypeapplication/pdf
dc.genrethesesen_US
dc.identifierdoi:10.13016/m2s5se-lxrl
dc.identifier.otherUB_2020_Yee_C
dc.identifier.urihttp://hdl.handle.net/11603/18689
dc.language.isoenen_US
dc.rightsAttribution 3.0 United States*
dc.rightsThis item may be protected under Title 17 of the U.S. Copyright Law. It is made available by the University of Baltimore for non-commercial research and educational purposes.
dc.rights.urihttp://creativecommons.org/licenses/by/3.0/us/*
dc.subjectAugmented Realityen_US
dc.subjectmulti-modal interactionen_US
dc.subjecthand gestureen_US
dc.subjectvoice commanden_US
dc.subjectdesign fictionen_US
dc.subjectMagic Leap 1en_US
dc.subjectinteraction designen_US
dc.titleWearable augmented reality in procedural tasks: Designing an interface used to deliver step-by-step instructions to support novice users in unfamiliar tasks.en_US
dc.typeTexten_US

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