Second Language Acquisition through the use of Mobile Technologies and Using Sequential Art as a Viable Resource
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Date
2024-05
Department
University of Baltimore. Yale Gordon College of Arts and Sciences
Program
University of Baltimore. Master of Science in Interaction Design and Information Architecture
Citation of Original Publication
Rights
CC0 1.0 Universal
This item may be protected under Title 17 of the U.S. Copyright Law. It is made available by The University of Baltimore for non-commercial research and educational purposes.
This item may be protected under Title 17 of the U.S. Copyright Law. It is made available by The University of Baltimore for non-commercial research and educational purposes.
Abstract
This thesis explores the integration of sequential art in Mobile Assisted Language Learning
(MALL) environments to enhance second language acquisition. Utilizing participatory design
methods, the study investigates user preferences and perceptions towards integrating sequential
art into language learning applications. Through a comprehensive literature review and surveys
with English-speaking learners of Korean, insights were gathered to inform the design phase.
Low-fidelity wireframes were developed, balancing user expectations with design principles.
Findings suggest the potential of sequential art to enhance language learning experiences,
offering engaging and effective pedagogical tools within MALL environments. This research
contributes to understanding the nuanced intersection of sequential art and language
acquisition, offering insights for future educational applications.