Teaching Somewhat Serious Games

dc.contributor.authorDurington, Matthew Slover
dc.contributor.departmentTowson University, Department of Sociology, Anthropology and Criminal Justiceen_US
dc.date.accessioned2019-05-07T15:16:56Z
dc.date.available2019-05-07T15:16:56Z
dc.date.issued2017-11
dc.description.abstractDurington writes, "I am biased to the awkward moments in ethnography when anthropologists are put into sticky situations and ethical dilemmas. These moments are often the crux of fieldwork and their successful navigation can determine the success or failure of that endeavor. In addition, these often become epiphanies for the anthropologist and the reader. They are also great teaching moments. Why not move these uncomfortable situations and conversations into a game? Why not make Cards Against Humanity into Cards Against Anthropology? For the next several weeks we designed Anthropology Games and this teaching unit has become a permanent part of my curriculum".en_US
dc.description.urihttps://anthropologyconorg.files.wordpress.com/2017/12/gaming-anthropology.pdfen_US
dc.format.extent4 pagesen_US
dc.genrebook chaptersen_US
dc.identifierdoi:10.13016/m2zc7a-iqya
dc.identifier.citationDurington, M. (2017). Teaching Somewhat Serious Games. In S. G. Collins, J. Dumit, M. Durington, E. Gonzalez-Tennant, K. Harper, M. Lorenc, N. Mizer, and A. Salter (Eds.), Gaming Anthropology: A Sourcebook from #AnthropologyCon (pp. 22-25). American Anthropological Association. Retrieved from https://anthropologyconorg.files.wordpress.com/2017/12/gaming-anthropology.pdfen_US
dc.identifier.isbn9780692979297
dc.identifier.urihttp://hdl.handle.net/11603/13736
dc.language.isoen_USen_US
dc.publisherAmerican Anthropological Associationen_US
dc.relation.isAvailableAtTowson University
dc.subjectGame design and developmenten_US
dc.subjectGame theoryen_US
dc.subjectAnthropology -- Study and teachingen_US
dc.subjectGamingen_US
dc.titleTeaching Somewhat Serious Gamesen_US
dc.typeTexten_US

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