Altered State Machines: Coding Salvia Space

dc.contributor.authorOldenburg, Aaron
dc.date.accessioned2021-01-04T17:10:42Z
dc.date.available2021-01-04T17:10:42Z
dc.date.issued2017-11
dc.description.abstractSeer (KOR), Thinning and Brief Excursion (2016) are three videogames that attempt to proceduralize characteristics of the experience of the hallucinogenic chemical Salvinorin A, the active component of the sage variety salvia divinorum. The purpose of these experiments is to explore the boundaries of representations of space and self in digital virtual worlds, as well as to attempt to convey the intangible emotional (as well as anti-emotional) and philosophical aspects of the experience. The goal is to evoke in the player sensations of discomfort, loss of direct control and a sense of being outside of assumed videogame space.en
dc.description.urihttps://psychedelicpress.co.uk/products/psychedelic-press-xxii?variant=49431436685en
dc.format.extent14 pagesen
dc.genrejournal articleen
dc.identifierdoi:10.13016/m2wi6t-okuh
dc.identifier.citationOldenburg, A. (2017). Altered State Machines: Coding Salvia Space. Psychedelic Press Journal, XXII.en
dc.identifier.urihttp://hdl.handle.net/11603/20272
dc.language.isoenen
dc.publisherPsychedelic Pressen
dc.relation.isAvailableAtUniversity of Baltimore
dc.rightsAttribution-NonCommercial-ShareAlike 3.0 United States*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/3.0/us/*
dc.subjectpsychedelicsen
dc.subjectsalvia divinorumen
dc.subjectvideogameen
dc.subjectexperimentalen
dc.titleAltered State Machines: Coding Salvia Spaceen
dc.typeTexten

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