Heaven and Hellscapes: Exploring Altered Mind States through Procedural Environments
dc.contributor.author | Oldenburg, Aaron | |
dc.date.accessioned | 2021-01-04T16:55:56Z | |
dc.date.available | 2021-01-04T16:55:56Z | |
dc.date.issued | 2018 | |
dc.description.abstract | This paper discusses the results of several original digital game design experiments where generative landscapes are created to reference states of consciousness. Their designs take inspiration from hypnagogic states, geographically-located psychic trauma and dream-states, unconscious player input, dissociative worlds, and landscapes as autonomous, emotional entities. This series is a work-in-progress that points to future paths in expressive generative landscape design. | en_US |
dc.description.uri | https://isea-archives.siggraph.org/wp-content/uploads/2019/02/ISEA2018_Proceedings.pdf | en_US |
dc.genre | conference papers and proceedings | en_US |
dc.identifier | doi:10.13016/m2qaat-qtdx | |
dc.identifier.citation | Oldenburg, A. (2018). Heaven and Hellscapes: Exploring Altered Mind States through Procedural Environments. Proceedings of the 24th International Symposium on Electronic Art (pp. 138-142). Faculty of Arts and Design, Durban University of Technology. | en_US |
dc.identifier.isbn | 978-0-620-80332-8 | |
dc.identifier.uri | http://hdl.handle.net/11603/20270 | |
dc.language.iso | en | en_US |
dc.publisher | Faculty of Arts and Design, Durban University of Technology (DUT) | en_US |
dc.relation.isAvailableAt | University of Baltimore | |
dc.rights | Attribution-NonCommercial-ShareAlike 3.0 United States | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-sa/3.0/us/ | * |
dc.subject | videogame | en_US |
dc.subject | neurosciences | en_US |
dc.subject | spirituality | en_US |
dc.subject | psychedelic | en_US |
dc.subject | artgame | en_US |
dc.subject | simulation | en_US |
dc.subject | landscape | en_US |
dc.subject | docugame | en_US |
dc.subject | dream | en_US |
dc.subject | abstract | en_US |
dc.title | Heaven and Hellscapes: Exploring Altered Mind States through Procedural Environments | en_US |
dc.type | Text | en_US |