Examining Accessibility and Accessibility Standards for XR

Author/Creator

Author/Creator ORCID

Type of Work

Department

University of Baltimore. Yale Gordon College of Arts and Sciences

Program

University of Baltimore. Master of Science in Interaction Design and Information Architecture

Citation of Original Publication

Rights

This item may be protected under Title 17 of the U.S. Copyright Law. It is made available by The University of Baltimore for non-commercial research and educational purposes.

Abstract

This paper focuses on the use of Extended Reality (XR), encompassing Mixed Reality (MR), Augmented Reality (AR), and Virtual Reality (VR), in the context of users with disabilities. Standards for accessibility design in XR have not yet been ratified by the World Wide Web Consortium (W3C), yet large global tech companies, such as Meta and Google, are already releasing XR platforms for public consumption.