Successive mappings: an approach to polygonal mesh simplification with guaranteed error bounds

dc.contributor.authorCohen, Jonathan
dc.contributor.authorManocha, Dinesh
dc.contributor.authorOlano, Marc
dc.date.accessioned2026-03-05T19:35:41Z
dc.date.issued2003-02
dc.description.abstractWe present the use of mapping functions to automatically generate levels of detail with known error bounds for polygonal models. We develop a piece-wise linear mapping function for each simplification operation and use this function to measure deviation of the new surface from both the previous level of detail and from the original surface. In addition, we use the mapping function to compute appropriate texture coordinates if the original model has texture coordinates at its vertices. Our overall algorithm uses edge collapse operations. We present rigorous procedures for the generation of local orthogonal projections to the plane as well as for the selection of a new vertex position resulting from the edge collapse operation. The algorithm computes guaranteed error bounds on surface deviation and produces an entire continuum of levels of detail with mappings between them. We demonstrate the effectiveness of our algorithm on several models: a Ford Bronco consisting of over 300 parts and 70, 000 triangles, a textured lion model consisting of 49 parts and 86, 000 triangles, a textured, wrinkled torus consisting of 79, 000 triangles, a dragon model consisting of 871, 000 triangles, a Buddha model consisting of 1,000,000 triangles, and an armadillo model consisting of 2, 000, 000 triangles.
dc.description.urihttps://www.worldscientific.com/doi/abs/10.1142/S0218195903001074
dc.format.extent35 pages
dc.genrejournal articles
dc.genrepreprints
dc.identifierdoi:10.13016/m2xrfa-lov6
dc.identifier.citationCohen, Jonathan, Dinesh Manocha, and Marc Olano. “Successive Mappings: An Approach to Polygonal Mesh Simplification with Guaranteed Error Bounds.” International Journal of Computational Geometry & Applications 13, no. 01 (2003): 61–94. https://doi.org/10.1142/S0218195903001074.
dc.identifier.urihttps://doi.org/10.1142/S0218195903001074
dc.identifier.urihttp://hdl.handle.net/11603/41996
dc.language.isoen
dc.publisherWorld Scientific
dc.relation.isAvailableAtThe University of Maryland, Baltimore County (UMBC)
dc.relation.ispartofUMBC College of Engineering and Information Technology Dean's Office
dc.relation.ispartofUMBC Computer Science and Electrical Engineering Department
dc.relation.ispartofUMBC Faculty Collection
dc.rightsPreprint of an article published in International Journal of Computational Geometry & Applications 13, no. 01 (2003) https://doi.org/10.1142/S0218195903001074.©copyright World Scientific Publishing Company https://www.worldscientific.com/doi/abs/10.1142/S0218195903001074
dc.subjectSurface approximation
dc.subjectsimplification
dc.subjecterror bounds
dc.subjectmapping
dc.subjectUMBC Ebiquity Research Group
dc.subjectorthogonal projection
dc.subjectlinear programming
dc.subjectlevels-of-detail
dc.titleSuccessive mappings: an approach to polygonal mesh simplification with guaranteed error bounds
dc.typeText
dcterms.creatorhttps://orcid.org/0000-0003-4209-6103

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