Social Learning Theory in Second Life

dc.contributor.authorSmith, Michele
dc.contributor.authorBerge, Zane L.
dc.date.accessioned2019-11-06T18:02:12Z
dc.date.available2019-11-06T18:02:12Z
dc.date.issued2009-06
dc.description.abstractOne of the current trends in distance education is the use of multi-user virtual environments (MUVE) as a training platform. MUVEs are being used for both formal and informal online learning. Second Life is a popular MUVEs being used for education today. Teaching and learning in Second Life requires a paradigm shift by educators, researchers, and learners who must adapt to a new environment of teaching and learning. Although things are done differently, many traditional learning theories can apply to Second Life. Examples of Albert Bandura’s social learning theory in Second Life are explored in this paper.en
dc.description.urihttp://jolt.merlot.org/vol5no2/berge_0609.pdfen
dc.format.extent7 pagesen
dc.genrejournal articlesen
dc.identifierdoi:10.13016/m2a42n-jigd
dc.identifier.citationSmith, Michele; Berge, Zane L.; Social Learning Theory in Second Life; MERLOT Journal of Online Learning and Teaching 5,2; http://jolt.merlot.org/vol5no2/berge_0609.pdfen
dc.identifier.urihttp://hdl.handle.net/11603/16206
dc.language.isoenen
dc.publisherMERLOT
dc.relation.isAvailableAtThe University of Maryland, Baltimore County (UMBC)
dc.relation.ispartofUMBC Education Department Collection
dc.relation.ispartofUMBC Graduate School
dc.relation.ispartofUMBC Faculty Collection
dc.rightsAttribution-NonCommercial-ShareAlike 2.5 Generic (CC BY-NC-SA 2.5)*
dc.rightsThis item is likely protected under Title 17 of the U.S. Copyright Law. Unless on a Creative Commons license, for uses protected by Copyright Law, contact the copyright holder or the author.
dc.rights.urihttps://creativecommons.org/licenses/by-nc-sa/2.5/*
dc.subjectSecond Lifeen
dc.subjectsocial learning theoryen
dc.subjectMUVEen
dc.subjectmulti-user virtual environmenten
dc.subjectvirtual worldsen
dc.subjectBanduraen
dc.titleSocial Learning Theory in Second Lifeen
dc.typeTexten

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