A Diary Study in Social Virtual Reality: Impact of Avatars with Disability Signifiers on the Social Experiences of People with Disabilities
dc.contributor.author | Zhang, Kexin | |
dc.contributor.author | Deldari, Elmira | |
dc.contributor.author | Yao, Yaxing | |
dc.contributor.author | Zhao, Yuhang | |
dc.date.accessioned | 2023-09-05T17:59:24Z | |
dc.date.available | 2023-09-05T17:59:24Z | |
dc.date.issued | 2023-08 | |
dc.description | The 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '23); New York, NY, USA; October 22–25, 2023 | en_US |
dc.description.abstract | People with disabilities (PWD) have shown a growing presence in the emerging social virtual reality (VR). To support disability representation, some social VR platforms start to involve disability features in avatar design. However, it is unclear how disability disclosure via avatars (and the way to present it) would affect PWD’s social experiences and interaction dynamics with others. To fill this gap, we conducted a diary study with 10 PWD who freely explored VRChat—a popular commercial social VR platform—for two weeks, comparing their experiences between using regular avatars and avatars with disability signifiers (i.e., avatar features that indicate the user’s disability in real life). We found that PWD preferred using avatars with disability signifiers and wanted to further enhance their aesthetics and interactivity. However, such avatars also caused embodied, explicit harassment targeting PWD. We revealed the unique factors that led to such harassment and derived design implications and protection mechanisms to inspire more safe and inclusive social VR. | en_US |
dc.description.sponsorship | We thank all anonymous participants for their efforts and valuable feedback. This work was partially supported by an award from the U.S. Department of Commerce #70NANB21H043, the University of Wisconsin–Madison Office of the Vice Chancellor for Research and Graduate Education with funding from the Wisconsin Alumni Research Foundation, the Strategic Awards for Research Transitions (START) grant provided by the University of Maryland, Baltimore County, and a research gift from Meta. | en_US |
dc.format.extent | 16 pages | en_US |
dc.genre | conference papers and proceedings | en_US |
dc.genre | preprints | |
dc.identifier | doi:10.13016/m2sgat-ojn5 | |
dc.identifier.uri | http://hdl.handle.net/11603/29537 | |
dc.language.iso | en_US | en_US |
dc.relation.isAvailableAt | The University of Maryland, Baltimore County (UMBC) | |
dc.relation.ispartof | UMBC Information Systems Department Collection | |
dc.relation.ispartof | UMBC Student Collection | |
dc.rights | This item is likely protected under Title 17 of the U.S. Copyright Law. Unless on a Creative Commons license, for uses protected by Copyright Law, contact the copyright holder or the author. | en_US |
dc.title | A Diary Study in Social Virtual Reality: Impact of Avatars with Disability Signifiers on the Social Experiences of People with Disabilities | en_US |
dc.type | Text | en_US |