APPLYING VIRTUAL REALITY TO MOTIVATE AND PREPARE INTERNATIONAL STUDENTS FOR COMMUNITY ENGAGEMENT

dc.contributor.advisorKomlodi, Anita
dc.contributor.advisorKuber, Ravi
dc.contributor.authorAlshathri, Iman
dc.contributor.departmentInformation Systems
dc.contributor.programInformation Systems
dc.date.accessioned2023-07-31T20:00:09Z
dc.date.available2023-07-31T20:00:09Z
dc.date.issued2023-01-01
dc.description.abstractThere are numerous benefits to students participating in community engagement activities. However, levels of participation among international students are known to be lower compared to their domestic counterparts. Virtual reality (VR) has been shown to have the potential to encourage behavioral change among individuals in a range of contexts. Researchers have yet to examine the impact of virtual reality to promote community engagement among international students. The aim of the research described in this dissertation is to investigate the role virtual reality technology plays in encouraging international students to volunteer in a community that is different from their own. Four studies are described as part of this work. This dissertation contributes to three areas: (1) exploring the impact of VR on international students? attitudes and behaviors, (2) identifying ways and suggestions on how to integrate VR within the servicelearning field, and (3) the design of a module on how to integrate VR with other classes connected to service learning. Insights gained from this work have broad implications for community engagement and institutions that host international students or prepare students for study abroad experiences. This work will help support instructors who are interested in integrating VR technology and community engagement within their field.
dc.formatapplication:pdf
dc.genredissertation
dc.identifierdoi:10.13016/m20wyi-fzni
dc.identifier.other12731
dc.identifier.urihttp://hdl.handle.net/11603/28971
dc.languageen
dc.relation.isAvailableAtThe University of Maryland, Baltimore County (UMBC)
dc.relation.ispartofUMBC Information Systems Department Collection
dc.relation.ispartofUMBC Theses and Dissertations Collection
dc.relation.ispartofUMBC Graduate School Collection
dc.relation.ispartofUMBC Student Collection
dc.rightsThis item may be protected under Title 17 of the U.S. Copyright Law. It is made available by UMBC for non-commercial research and education. For permission to publish or reproduce, please see http://aok.lib.umbc.edu/specoll/repro.php or contact Special Collections at speccoll(at)umbc.edu
dc.sourceOriginal File Name: Alshathri_umbc_0434D_12731.pdf
dc.subjectcommunity engagement
dc.subjectinternational students
dc.subjectservice learning
dc.subjectvirtual reality
dc.titleAPPLYING VIRTUAL REALITY TO MOTIVATE AND PREPARE INTERNATIONAL STUDENTS FOR COMMUNITY ENGAGEMENT
dc.typeText
dcterms.accessRightsAccess limited to the UMBC community. Item may possibly be obtained via Interlibrary Loan through a local library, pending author/copyright holder's permission.

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