Low Latency Rendering on Pixel-Planes 5

dc.contributor.authorCohen, Jonathan
dc.contributor.authorOlano, Marc
dc.date.accessioned2026-02-03T18:15:01Z
dc.date.issued1994
dc.description.abstractIn this paper we present a rendering system called Slats, which renders triangle data sets with only a single field time (16.7 ms) of latency in the rendering pipeline. We measure this rendering latency from the time Slats begins transforming the data set into screen coordinates (using the most recent tracking information) to the time the display devices begin to scan the pixel colors from the frame buffers onto the screens. The Slats pipeline runs on Pixel-Planes 5, though we hope that the ideas we present and the compromises we make will be useful to designers of low latency pipelines on other platforms.
dc.description.urihttps://userpages.cs.umbc.edu/olano/papers/lowlat.pdf
dc.format.extent24 pages
dc.genretechnical reports
dc.genrepreprints
dc.identifierdoi:10.13016/m2ap3v-fooh
dc.identifier.urihttp://hdl.handle.net/11603/41695
dc.language.isoen
dc.relation.isAvailableAtThe University of Maryland, Baltimore County (UMBC)
dc.relation.ispartofUMBC College of Engineering and Information Technology Dean's Office
dc.relation.ispartofUMBC Computer Science and Electrical Engineering Department
dc.rightsThis item is likely protected under Title 17 of the U.S. Copyright Law. Unless on a Creative Commons license, for uses protected by Copyright Law, contact the copyright holder or the author.
dc.subjectUMBC Ebiquity Research Group
dc.titleLow Latency Rendering on Pixel-Planes 5
dc.typeText
dcterms.creatorhttps://orcid.org/0000-0003-4209-6103

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